RandomGeneratorState

class RandomGeneratorState(*args)

Random generator state.

Data structure used to save the internal state of the generator.

Parameters:

buffer : sequence of int

The history buffer

index : int

The index into buffer

Methods

getBuffer() Random generator state buffer accessor.
getClassName() Accessor to the object’s name.
getId() Accessor to the object’s id.
getIndex() Random generator state index accessor.
getName() Accessor to the object’s name.
getShadowedId() Accessor to the object’s shadowed id.
getVisibility() Accessor to the object’s visibility state.
hasName() Test if the object is named.
hasVisibleName() Test if the object has a distinguishable name.
setName(name) Accessor to the object’s name.
setShadowedId(id) Accessor to the object’s shadowed id.
setVisibility(visible) Accessor to the object’s visibility state.
__init__(*args)
getBuffer()

Random generator state buffer accessor.

Returns:

buffer : sequence of int

The history buffer

getClassName()

Accessor to the object’s name.

Returns:

class_name : str

The object class name (object.__class__.__name__).

getId()

Accessor to the object’s id.

Returns:

id : int

Internal unique identifier.

getIndex()

Random generator state index accessor.

Returns:

index : int

The index into buffer

getName()

Accessor to the object’s name.

Returns:

name : str

The name of the object.

getShadowedId()

Accessor to the object’s shadowed id.

Returns:

id : int

Internal unique identifier.

getVisibility()

Accessor to the object’s visibility state.

Returns:

visible : bool

Visibility flag.

hasName()

Test if the object is named.

Returns:

hasName : bool

True if the name is not empty.

hasVisibleName()

Test if the object has a distinguishable name.

Returns:

hasVisibleName : bool

True if the name is not empty and not the default one.

setName(name)

Accessor to the object’s name.

Parameters:

name : str

The name of the object.

setShadowedId(id)

Accessor to the object’s shadowed id.

Parameters:

id : int

Internal unique identifier.

setVisibility(visible)

Accessor to the object’s visibility state.

Parameters:

visible : bool

Visibility flag.