RandomGeneratorState

class RandomGeneratorState(*args)

Random generator state.

Data structure used to save the internal state of the generator.

Parameters
buffersequence of int

The history buffer

indexint

The index into buffer

Methods

getBuffer(self)

Random generator state buffer accessor.

getClassName(self)

Accessor to the object’s name.

getId(self)

Accessor to the object’s id.

getIndex(self)

Random generator state index accessor.

getName(self)

Accessor to the object’s name.

getShadowedId(self)

Accessor to the object’s shadowed id.

getVisibility(self)

Accessor to the object’s visibility state.

hasName(self)

Test if the object is named.

hasVisibleName(self)

Test if the object has a distinguishable name.

setName(self, name)

Accessor to the object’s name.

setShadowedId(self, id)

Accessor to the object’s shadowed id.

setVisibility(self, visible)

Accessor to the object’s visibility state.

__init__(self, *args)

Initialize self. See help(type(self)) for accurate signature.

getBuffer(self)

Random generator state buffer accessor.

Returns
buffersequence of int

The history buffer

getClassName(self)

Accessor to the object’s name.

Returns
class_namestr

The object class name (object.__class__.__name__).

getId(self)

Accessor to the object’s id.

Returns
idint

Internal unique identifier.

getIndex(self)

Random generator state index accessor.

Returns
indexint

The index into buffer

getName(self)

Accessor to the object’s name.

Returns
namestr

The name of the object.

getShadowedId(self)

Accessor to the object’s shadowed id.

Returns
idint

Internal unique identifier.

getVisibility(self)

Accessor to the object’s visibility state.

Returns
visiblebool

Visibility flag.

hasName(self)

Test if the object is named.

Returns
hasNamebool

True if the name is not empty.

hasVisibleName(self)

Test if the object has a distinguishable name.

Returns
hasVisibleNamebool

True if the name is not empty and not the default one.

setName(self, name)

Accessor to the object’s name.

Parameters
namestr

The name of the object.

setShadowedId(self, id)

Accessor to the object’s shadowed id.

Parameters
idint

Internal unique identifier.

setVisibility(self, visible)

Accessor to the object’s visibility state.

Parameters
visiblebool

Visibility flag.