PenalizedLeastSquaresAlgorithmFactory¶
-
class
PenalizedLeastSquaresAlgorithmFactory
(*args)¶ Penalized least squares algorithm factory.
- Available constructors:
PenalizedLeastSquaresAlgorithmFactory()
Notes
Implementation of an approximation algorithm implementation factory which builds an
ApproximationAlgorithm
.This class is not usable because it has sense only whithin the
FunctionalChaosAlgorithm
.Methods
getClassName
(self)Accessor to the object’s name.
getId
(self)Accessor to the object’s id.
getName
(self)Accessor to the object’s name.
getShadowedId
(self)Accessor to the object’s shadowed id.
getVisibility
(self)Accessor to the object’s visibility state.
hasName
(self)Test if the object is named.
hasVisibleName
(self)Test if the object has a distinguishable name.
setName
(self, name)Accessor to the object’s name.
setShadowedId
(self, id)Accessor to the object’s shadowed id.
setVisibility
(self, visible)Accessor to the object’s visibility state.
build
-
__init__
(self, \*args)¶ Initialize self. See help(type(self)) for accurate signature.
-
getClassName
(self)¶ Accessor to the object’s name.
- Returns
- class_namestr
The object class name (object.__class__.__name__).
-
getId
(self)¶ Accessor to the object’s id.
- Returns
- idint
Internal unique identifier.
-
getName
(self)¶ Accessor to the object’s name.
- Returns
- namestr
The name of the object.
-
getShadowedId
(self)¶ Accessor to the object’s shadowed id.
- Returns
- idint
Internal unique identifier.
-
getVisibility
(self)¶ Accessor to the object’s visibility state.
- Returns
- visiblebool
Visibility flag.
-
hasName
(self)¶ Test if the object is named.
- Returns
- hasNamebool
True if the name is not empty.
-
hasVisibleName
(self)¶ Test if the object has a distinguishable name.
- Returns
- hasVisibleNamebool
True if the name is not empty and not the default one.
-
setName
(self, name)¶ Accessor to the object’s name.
- Parameters
- namestr
The name of the object.
-
setShadowedId
(self, id)¶ Accessor to the object’s shadowed id.
- Parameters
- idint
Internal unique identifier.
-
setVisibility
(self, visible)¶ Accessor to the object’s visibility state.
- Parameters
- visiblebool
Visibility flag.