GaussLegendre¶
(Source code, png, hires.png, pdf)
-
class
GaussLegendre
(*args)¶ Tensorized integration algorithm of Gauss-Legendre.
- Available constructors:
GaussLegendre(dimension=1)
GaussLegendre(discretization)
- Parameters
- dimensionint,
The dimension of the functions to integrate. The default discretization is GaussLegendre-DefaultMarginalIntegrationPointsNumber in each dimension, see
ResourceMap
.- discretizationsequence of int
The number of nodes in each dimension. The sequence must be non-empty and must contain only positive values.
Notes
The Gauss-Legendre algorithm enables to approximate the definite integral:
with , using a fixed tensorized Gauss-Legendre approximation:
where is the -points Gauss-Legendre 1D integration rule and the associated weight.
Examples
Create a Gauss-Legendre algorithm:
>>> import openturns as ot >>> algo = ot.GaussLegendre(2) >>> algo = ot.GaussLegendre([2, 4, 5])
Methods
Accessor to the object’s name.
Accessor to the discretization of the tensorized rule.
getId
()Accessor to the object’s id.
getName
()Accessor to the object’s name.
getNodes
()Accessor to the integration nodes.
Accessor to the object’s shadowed id.
Accessor to the object’s visibility state.
Accessor to the integration weights.
hasName
()Test if the object is named.
Test if the object has a distinguishable name.
integrate
(*args)Evaluation of the integral of on an interval.
integrateWithNodes
(function, interval)Evaluation of the integral of on an interval.
setName
(name)Accessor to the object’s name.
setShadowedId
(id)Accessor to the object’s shadowed id.
setVisibility
(visible)Accessor to the object’s visibility state.
-
__init__
(*args)¶ Initialize self. See help(type(self)) for accurate signature.
-
getClassName
()¶ Accessor to the object’s name.
- Returns
- class_namestr
The object class name (object.__class__.__name__).
-
getDiscretization
()¶ Accessor to the discretization of the tensorized rule.
- Returns
- discretization
Indices
The number of integration point in each dimension.
- discretization
-
getId
()¶ Accessor to the object’s id.
- Returns
- idint
Internal unique identifier.
-
getName
()¶ Accessor to the object’s name.
- Returns
- namestr
The name of the object.
-
getNodes
()¶ Accessor to the integration nodes.
- Returns
- nodes
Sample
The tensorized Gauss-Legendre integration nodes on where is the dimension of the integration algorithm.
- nodes
-
getShadowedId
()¶ Accessor to the object’s shadowed id.
- Returns
- idint
Internal unique identifier.
-
getVisibility
()¶ Accessor to the object’s visibility state.
- Returns
- visiblebool
Visibility flag.
-
getWeights
()¶ Accessor to the integration weights.
- Returns
- weights
Point
The tensorized Gauss-Legendre integration weights on where is the dimension of the integration algorithm.
- weights
-
hasName
()¶ Test if the object is named.
- Returns
- hasNamebool
True if the name is not empty.
-
hasVisibleName
()¶ Test if the object has a distinguishable name.
- Returns
- hasVisibleNamebool
True if the name is not empty and not the default one.
-
integrate
(*args)¶ Evaluation of the integral of on an interval.
- Available usages:
integrate(f, interval)
- Parameters
- Returns
- value
Point
Approximation of the integral.
- value
Examples
>>> import openturns as ot >>> f = ot.SymbolicFunction(['x'], ['sin(x)']) >>> a = -2.5 >>> b = 4.5 >>> algoGL = ot.GaussLegendre([10]) >>> value = algoGL.integrate(f, ot.Interval(a, b))[0] >>> print(value) -0.590...
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integrateWithNodes
(function, interval)¶ Evaluation of the integral of on an interval.
- Parameters
- Returns
Examples
>>> import openturns as ot >>> f = ot.SymbolicFunction(['x'], ['sin(x)']) >>> a = -2.5 >>> b = 4.5 >>> algoGL = ot.GaussLegendre([10]) >>> value, nodes = algoGL.integrateWithNodes(f, ot.Interval(a, b)) >>> print(value[0]) -0.590... >>> print(nodes) 0 : [ -2.40867 ] 1 : [ -2.02772 ] 2 : [ -1.37793 ] 3 : [ -0.516884 ] 4 : [ 0.47894 ] 5 : [ 1.52106 ] 6 : [ 2.51688 ] 7 : [ 3.37793 ] 8 : [ 4.02772 ] 9 : [ 4.40867 ]
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setName
(name)¶ Accessor to the object’s name.
- Parameters
- namestr
The name of the object.
-
setShadowedId
(id)¶ Accessor to the object’s shadowed id.
- Parameters
- idint
Internal unique identifier.
-
setVisibility
(visible)¶ Accessor to the object’s visibility state.
- Parameters
- visiblebool
Visibility flag.