BoundingVolumeHierarchy¶
- class BoundingVolumeHierarchy(*args)¶
- Bounding Volume Hierarchy to speed-up point location. - This spatial data structure helps to find the simplex containing a given point. - Available constructors:
- BoundingVolumeHierarchy(points, simplices) - BoundingVolumeHierarchy(points, simplices, binNumber) - BoundingVolumeHierarchy(points, simplices, binNumber, strategy) 
 - Parameters
- points2-d sequence of float
- Points. 
- simplicesIndicesCollection
- Simplices. 
- binNumberint
- Maximum number of simplices stored in tree leaves. By default, it is equal to the value defined through the key BoundingVolumeHierarchy-BinNumber of the - ResourceMap.
- strategystr
- Node splitting strategy. Valid values are: Mean and Median. By default, it is equal to the value defined through the key BoundingVolumeHierarchy-Strategy of the - ResourceMap(Mean).
 
 - See also - Examples - >>> import openturns as ot >>> mesher = ot.IntervalMesher([5, 10]) >>> lowerbound = [0.0, 0.0] >>> upperBound = [2.0, 4.0] >>> interval = ot.Interval(lowerbound, upperBound) >>> mesh = mesher.build(interval) >>> locator = ot.BoundingVolumeHierarchy(mesh.getVertices(), mesh.getSimplices()) >>> simplex = locator.query([0.1, 0.2]) - Methods - Accessor to the object's name. - getId()- Accessor to the object's id. - getName()- Accessor to the object's name. - Accessor to the object's shadowed id. - Collection of simplex accessor. - Collection of vertices accessor. - Accessor to the object's visibility state. - hasName()- Test if the object is named. - Test if the object has a distinguishable name. - query(*args)- Get the index of the enclosing simplex of the given point. - setName(name)- Accessor to the object's name. - setShadowedId(id)- Accessor to the object's shadowed id. - setVerticesAndSimplices(vertices, simplices)- Rebuild a new data structure for these vertices and simplices. - setVisibility(visible)- Accessor to the object's visibility state. - __init__(*args)¶
 - getClassName()¶
- Accessor to the object’s name. - Returns
- class_namestr
- The object class name (object.__class__.__name__). 
 
 
 - getId()¶
- Accessor to the object’s id. - Returns
- idint
- Internal unique identifier. 
 
 
 - getName()¶
- Accessor to the object’s name. - Returns
- namestr
- The name of the object. 
 
 
 - getShadowedId()¶
- Accessor to the object’s shadowed id. - Returns
- idint
- Internal unique identifier. 
 
 
 - getSimplices()¶
- Collection of simplex accessor. - Returns
- simplicesIndicesCollection
- Collection of simplices. 
 
- simplices
 
 - getVisibility()¶
- Accessor to the object’s visibility state. - Returns
- visiblebool
- Visibility flag. 
 
 
 - hasName()¶
- Test if the object is named. - Returns
- hasNamebool
- True if the name is not empty. 
 
 
 - hasVisibleName()¶
- Test if the object has a distinguishable name. - Returns
- hasVisibleNamebool
- True if the name is not empty and not the default one. 
 
 
 - query(*args)¶
- Get the index of the enclosing simplex of the given point. - Available usages:
- query(point) - query(sample) 
 - Parameters
- pointsequence of float
- Given point. 
- sample2-d sequence of float
- Given points. 
 
- Returns
- indexint
- If point is enclosed in a simplex, return its index; otherwise return an int which is at least greater than the number of simplices. 
- indicesIndices
- Index of enclosing simplex of each point of the sample. If there is no enclosing simplex, value is an int which is at least greater than the number of simplices. 
 
 
 - setName(name)¶
- Accessor to the object’s name. - Parameters
- namestr
- The name of the object. 
 
 
 - setShadowedId(id)¶
- Accessor to the object’s shadowed id. - Parameters
- idint
- Internal unique identifier. 
 
 
 - setVerticesAndSimplices(vertices, simplices)¶
- Rebuild a new data structure for these vertices and simplices. - Parameters
- verticesSample
- Vertices. 
- simplicesIndicesCollection
- Simplices. 
 
- vertices
 
 - setVisibility(visible)¶
- Accessor to the object’s visibility state. - Parameters
- visiblebool
- Visibility flag. 
 
 
 
 OpenTURNS
      OpenTURNS