NaiveNearestNeighbour¶
- class NaiveNearestNeighbour(*args)¶
- Brute force algorithm for nearest-neighbour lookup. - Parameters:
- sample2-d sequence of float
- Points. 
 
 - See also - Notes - This algorithm compares distance to all points in input sample. It can be used when sample size is very small, or in high dimension. In other cases, KDTree is much faster. - Examples - >>> import openturns as ot >>> sample = ot.Normal(2).getSample(10) >>> tree = ot.NaiveNearestNeighbour(sample) >>> neighbour = sample[tree.query([0.1, 0.2])] - Methods - Accessor to the object's name. - getId()- Accessor to the object's id. - getName()- Accessor to the object's name. - Get the points which have been used to build this nearest neighbour algorithm. - Accessor to the object's shadowed id. - Accessor to the object's visibility state. - hasName()- Test if the object is named. - Test if the object has a distinguishable name. - query(*args)- Get the index of the nearest neighbour of the given point. - queryK(x, k[, sorted])- Get the indices of nearest neighbours of the given point. - setName(name)- Accessor to the object's name. - setSample(sample)- Build a NearestNeighbourAlgorithm from these points. - setShadowedId(id)- Accessor to the object's shadowed id. - setVisibility(visible)- Accessor to the object's visibility state. - __init__(*args)¶
 - getClassName()¶
- Accessor to the object’s name. - Returns:
- class_namestr
- The object class name (object.__class__.__name__). 
 
 
 - getId()¶
- Accessor to the object’s id. - Returns:
- idint
- Internal unique identifier. 
 
 
 - getName()¶
- Accessor to the object’s name. - Returns:
- namestr
- The name of the object. 
 
 
 - getSample()¶
- Get the points which have been used to build this nearest neighbour algorithm. - Returns:
- sampleSample
- Input points. 
 
- sample
 
 - getShadowedId()¶
- Accessor to the object’s shadowed id. - Returns:
- idint
- Internal unique identifier. 
 
 
 - getVisibility()¶
- Accessor to the object’s visibility state. - Returns:
- visiblebool
- Visibility flag. 
 
 
 - hasName()¶
- Test if the object is named. - Returns:
- hasNamebool
- True if the name is not empty. 
 
 
 - hasVisibleName()¶
- Test if the object has a distinguishable name. - Returns:
- hasVisibleNamebool
- True if the name is not empty and not the default one. 
 
 
 - query(*args)¶
- Get the index of the nearest neighbour of the given point. - Available usages:
- query(point) - query(sample) 
 - Parameters:
- pointsequence of float
- Given point. 
- sample2-d sequence of float
- Given points. 
 
- Returns:
- indexint
- Index of the nearest neighbour of the given point. 
- indicesIndices
- Index of the nearest neighbour of the given points. 
 
 
 - queryK(x, k, sorted=False)¶
- Get the indices of nearest neighbours of the given point. - Parameters:
- xsequence of float
- Given point. 
- kint
- Number of indices to return. 
- sortedbool, optional
- Boolean to tell whether returned indices are sorted according to the distance to the given point. 
 
- Returns:
- indicessequence of int
- Indices of the k nearest neighbours of the given point. 
 
 
 - setName(name)¶
- Accessor to the object’s name. - Parameters:
- namestr
- The name of the object. 
 
 
 - setSample(sample)¶
- Build a NearestNeighbourAlgorithm from these points. - Parameters:
- sampleSample
- Input points. 
 
- sample
 
 - setShadowedId(id)¶
- Accessor to the object’s shadowed id. - Parameters:
- idint
- Internal unique identifier. 
 
 
 - setVisibility(visible)¶
- Accessor to the object’s visibility state. - Parameters:
- visiblebool
- Visibility flag. 
 
 
 
 OpenTURNS
      OpenTURNS