NearestNeighbourAlgorithm¶
- class NearestNeighbourAlgorithm(*args)¶
- Nearest neighbour lookup. - Base class to define an algorithm to search for nearest neighbours of a list of points. - Available constructors:
- NearestNeighbourAlgorithm(sample) 
 - Parameters:
- sampleSample
- Input points. 
 
- sample
 - Notes - Two algorithms can be selected in any dimension: - NaiveNearestNeighbourloops over all points of the sample to find the closest one.
- KDTreebuilds a binary tree.
 - Two algorithms are specific to 1D input dimension, and much more efficient: - RegularGridNearestNeighbouris the most efficient algorithm when points corresponds to a- RegularGrid,- query()works in constant time.
- NearestNeighbour1Dlooks for nearest neighbour by dichotomy in 1D.
 - It is recommended to use derived classes in order to select the best algorithm according to your data. If you create a generic - NearestNeighbourAlgorithm, here is how the derived class is selected:- If points correspond to a - RegularGrid,- RegularGridNearestNeighbouralgorithm is selected.
- If input dimension is 1, - NearestNeighbour1Dis selected.
- Otherwise, - KDTreeis selected.
 - Examples - >>> import openturns as ot >>> sample = ot.Normal(2).getSample(10) >>> finder = ot.NearestNeighbourAlgorithm(sample) >>> neighbour = sample[finder.query([0.1, 0.2])] - Methods - Accessor to the object's name. - getId()- Accessor to the object's id. - Accessor to the underlying implementation. - getName()- Accessor to the object's name. - Get the points which have been used to build this nearest neighbour algorithm. - query(*args)- Get the index of the nearest neighbour of the given point. - queryK(x, k[, sorted])- Get the indices of nearest neighbours of the given point. - setName(name)- Accessor to the object's name. - setSample(sample)- Build a NearestNeighbourAlgorithm from these points. - __init__(*args)¶
 - getClassName()¶
- Accessor to the object’s name. - Returns:
- class_namestr
- The object class name (object.__class__.__name__). 
 
 
 - getId()¶
- Accessor to the object’s id. - Returns:
- idint
- Internal unique identifier. 
 
 
 - getImplementation()¶
- Accessor to the underlying implementation. - Returns:
- implImplementation
- A copy of the underlying implementation object. 
 
 
 - getName()¶
- Accessor to the object’s name. - Returns:
- namestr
- The name of the object. 
 
 
 - getSample()¶
- Get the points which have been used to build this nearest neighbour algorithm. - Returns:
- sampleSample
- Input points. 
 
- sample
 
 - query(*args)¶
- Get the index of the nearest neighbour of the given point. - Available usages:
- query(point) - query(sample) 
 - Parameters:
- pointsequence of float
- Given point. 
- sample2-d sequence of float
- Given points. 
 
- Returns:
- indexint
- Index of the nearest neighbour of the given point. 
- indicesIndices
- Index of the nearest neighbour of the given points. 
 
 
 - queryK(x, k, sorted=False)¶
- Get the indices of nearest neighbours of the given point. - Parameters:
- xsequence of float
- Given point. 
- kint
- Number of indices to return. 
- sortedbool, optional
- Boolean to tell whether returned indices are sorted according to the distance to the given point. 
 
- Returns:
- indicessequence of int
- Indices of the k nearest neighbours of the given point. 
 
 
 - setName(name)¶
- Accessor to the object’s name. - Parameters:
- namestr
- The name of the object. 
 
 
 
 OpenTURNS
      OpenTURNS