FixedExperiment

(Source code, png)

../../_images/FixedExperiment.png
class FixedExperiment(*args)

Fixed experiment.

Available constructors:

FixedExperiment(aSample)

FixedExperiment(aSample, weights)

Parameters:
aSample2-d sequence of float

Sample that already exists.

weightssequence of float

Weights of each point of aSample.

Notes

FixedExperiment is a deterministic weighted design of experiments. It enables to take into account a random sample which has been obtained outside the study or at another step of the study. The generate() method always gives the same sample, aSample, if it is recalled. When not specified, the weights associated to the points are all equal to 1/cardI. Then the sample aSample is considered as generated from the limit distribution \lim\limits_{cardI \to \infty} \sum_{i \in I} \omega_i \delta_{\vect{X}_i}=\mu. The setDistribution() method has no side effect, as the distribution is fixed by the initial sample.

Examples

>>> import openturns as ot
>>> ot.RandomGenerator.SetSeed(0)
>>> sample = [[i,i+1] for i in range(5)]
>>> experiment = ot.FixedExperiment(sample)
>>> print(experiment.generate())
0 : [ 0 1 ]
1 : [ 1 2 ]
2 : [ 2 3 ]
3 : [ 3 4 ]
4 : [ 4 5 ]

Methods

generate()

Generate points according to the type of the experiment.

generateWithWeights()

Generate points and their associated weight according to the type of the experiment.

getClassName()

Accessor to the object's name.

getDistribution()

Accessor to the distribution.

getId()

Accessor to the object's id.

getName()

Accessor to the object's name.

getShadowedId()

Accessor to the object's shadowed id.

getSize()

Accessor to the size of the generated sample.

getVisibility()

Accessor to the object's visibility state.

hasName()

Test if the object is named.

hasUniformWeights()

Ask whether the experiment has uniform weights.

hasVisibleName()

Test if the object has a distinguishable name.

isRandom()

Accessor to the randomness of quadrature.

setDistribution(distribution)

Accessor to the distribution.

setName(name)

Accessor to the object's name.

setShadowedId(id)

Accessor to the object's shadowed id.

setSize(size)

Accessor to the size of the generated sample.

setVisibility(visible)

Accessor to the object's visibility state.

__init__(*args)
generate()

Generate points according to the type of the experiment.

Returns:
sampleSample

Points (\Xi_i)_{i \in I} which constitute the design of experiments with card I = size. The sampling method is defined by the nature of the weighted experiment.

Examples

>>> import openturns as ot
>>> ot.RandomGenerator.SetSeed(0)
>>> myExperiment = ot.MonteCarloExperiment(ot.Normal(2), 5)
>>> sample = myExperiment.generate()
>>> print(sample)
    [ X0        X1        ]
0 : [  0.608202 -1.26617  ]
1 : [ -0.438266  1.20548  ]
2 : [ -2.18139   0.350042 ]
3 : [ -0.355007  1.43725  ]
4 : [  0.810668  0.793156 ]
generateWithWeights()

Generate points and their associated weight according to the type of the experiment.

Returns:
sampleSample

The points which constitute the design of experiments. The sampling method is defined by the nature of the experiment.

weightsPoint of size cardI

Weights (\omega_i)_{i \in I} associated with the points. By default, all the weights are equal to 1/cardI.

Examples

>>> import openturns as ot
>>> ot.RandomGenerator.SetSeed(0)
>>> myExperiment = ot.MonteCarloExperiment(ot.Normal(2), 5)
>>> sample, weights = myExperiment.generateWithWeights()
>>> print(sample)
    [ X0        X1        ]
0 : [  0.608202 -1.26617  ]
1 : [ -0.438266  1.20548  ]
2 : [ -2.18139   0.350042 ]
3 : [ -0.355007  1.43725  ]
4 : [  0.810668  0.793156 ]
>>> print(weights)
[0.2,0.2,0.2,0.2,0.2]
getClassName()

Accessor to the object’s name.

Returns:
class_namestr

The object class name (object.__class__.__name__).

getDistribution()

Accessor to the distribution.

Returns:
distributionDistribution

Distribution used to generate the set of input data.

getId()

Accessor to the object’s id.

Returns:
idint

Internal unique identifier.

getName()

Accessor to the object’s name.

Returns:
namestr

The name of the object.

getShadowedId()

Accessor to the object’s shadowed id.

Returns:
idint

Internal unique identifier.

getSize()

Accessor to the size of the generated sample.

Returns:
sizepositive int

Number cardI of points constituting the design of experiments.

getVisibility()

Accessor to the object’s visibility state.

Returns:
visiblebool

Visibility flag.

hasName()

Test if the object is named.

Returns:
hasNamebool

True if the name is not empty.

hasUniformWeights()

Ask whether the experiment has uniform weights.

Returns:
hasUniformWeightsbool

Whether the experiment has uniform weights.

hasVisibleName()

Test if the object has a distinguishable name.

Returns:
hasVisibleNamebool

True if the name is not empty and not the default one.

isRandom()

Accessor to the randomness of quadrature.

Parameters:
isRandombool

Is true if the design of experiments is random. Otherwise, the design of experiment is assumed to be deterministic.

setDistribution(distribution)

Accessor to the distribution.

Parameters:
distributionDistribution

Distribution used to generate the set of input data.

setName(name)

Accessor to the object’s name.

Parameters:
namestr

The name of the object.

setShadowedId(id)

Accessor to the object’s shadowed id.

Parameters:
idint

Internal unique identifier.

setSize(size)

Accessor to the size of the generated sample.

Parameters:
sizepositive int

Number cardI of points constituting the design of experiments.

setVisibility(visible)

Accessor to the object’s visibility state.

Parameters:
visiblebool

Visibility flag.